| Method | Defined By | ||
|---|---|---|---|
isAir():Boolean
Returns whether or not this tile is air. | IWalkable3DTile | ||
| isAir | () | method |
public function isAir():BooleanReturns whether or not this tile is air. If the path wants to jump up/down from one tile to another in a 3D environment, all tiles in between have to be air. If a tile has not been added to the map, it is considered as being air. That way, it will still work if you only add the essential tiles to your map and not fill up your entire map with basic air tiles.
ReturnsBoolean |