Variable Index
$#! · 0-9 · A · B · C · D · E · F · G · H · I · J · K · L · M · N · O · P · Q · R · S · T · U · V · W · X · Y · Z
C
 clippingMode, be. dauntless. Astar. Astar
 closed, be. dauntless. Astar.Tile
 cost, be. dauntless. Astar.Tile
 count, be. dauntless. Astar.Tile
D
 diagonalCost, be. dauntless. Astar. Astar
E
 endPoint, be. dauntless. Astar. Astar
G
 g, be. dauntless. Astar.Tile
 gUp, be. dauntless. Astar.Tile
H
 h, be. dauntless. Astar.Tile
 heap
 height, be. dauntless. Astar. GameTile
I
 id, be. dauntless. Astar.Tile
 ids, be. dauntless. Astar.Tile
 inOpen, be. dauntless. Astar.Tile
L
 locX, be. dauntless. Astar. GameTile
 locY, be. dauntless. Astar. GameTile
M
 map, be. dauntless. Astar. Astar
 mapH, be. dauntless. Astar. Astar
 mapW, be. dauntless. Astar. Astar
 mc, be. dauntless. Astar. GameTile
 mf, be. dauntless. Astar. Astar
P
 parent, be. dauntless. Astar.Tile
S
 standardCost, be. dauntless. Astar. Astar
 startPoint, be. dauntless. Astar. Astar
T
 tileType, be. dauntless. Astar. GameTile
W
 walkable, be. dauntless. Astar.Tile
 width, be. dauntless. Astar. GameTile
X
 x, be. dauntless. Astar.Tile
Y
 y, be. dauntless. Astar.Tile
private var clippingMode: String
The kind of clipping to be used.
private var closed: Boolean
private var cost: Number
public static var count: Number
public static var diagonalCost: Number
The diagonal cost of the tile.
private var endPoint: Array
[0] -> x position of endPoint [1]`-> y position of endPoint
private var g: Number
private var gUp: Boolean
private var h: Number
private var heap: BinaryHeap
A binary heap containing the tiles
private var heap: Array
var height: Number
public var id: Number
private static var ids: Number
private var inOpen: Boolean
var locX: Number
var locY: Number
private var map: Array
A 2 dimensional map containing references to all tiles
private var mapH: Number
The height of the map
private var mapW: Number
The width of the map
var mc: MovieClip
private var mf: Function
private var parent: Tile
public static var standardCost: Number
The standard cost of the tile.
private var startPoint: Array
[0] -> x position of startPoint [1]`-> y position of startPoint
var tileType: String
public var walkable: Boolean
var width: Number
public var x: Number
public var y: Number