GameTile |
var locX: Number
var locY: Number
var width: Number
var height: Number
var tileType: String
var mc: MovieClip
public function GameTile( x, y, cost )
public function notice():Void
public function buildTile( onto_mc: MovieClip )
public function tileLoaded()
public function loadTileImage()
public function destroy()
public function setType( tileType: String )
public function setWidth( width: Number )
public function setHeight( height: Number )
public function setLocX( locX: Number )
public function setLocY( locY: Number )
public function getType()
public function getLocX()
public function getLocY()